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Interactive Games and Media Department

Welcome to Interactive Games & Media

Welcome to the Department of Interactive Games & Media at the Rochester Institute of Technology. This site contains information about several related academic initiatives and explorations across our campus, located primarily within the IGM department and the B. Thomas Golisano College of Computing & Information Sciences, but with partners both across RIT and abroad. From here, you can find information about our degree programs (such as the Bachelors of Science in New Media Interactive Development, the Masters of Science in Game Design & Development and the Bachelors of Science in Game Design & Development), our labs, our work, our students and our alumni. Through this site, you can find out more about the department, the academic programs and coursework that we offer, the research and development projects in which we are involved, connect with the faculty, and check out some of our recent work.  IGM at RIT is a community effort in almost every sense - we invite you to see what we're up to, and, if interested, to join our ever expanding family.


Emotion Notions Released

Erik Vick, a professor in the Department of Interactive Games and Media, published a new book titled Emotion Notions: Modeling Personality in Game Character AI, through Cengage's Course Technology PTR imprint on August 24, 2009. The book is a continuation of Dr. Vick's research focus and explores the theory and concepts behind video game AI while showing you how to increase believability, interaction, engagement and immersion by modeling human personality, mood, and emotion video game characters.


IGM Goes to Adobe MAX

Professors Phelps, Kurtz, and Doubleday will all be presenting work at Adobe MAX in Los Angeles, from case-studies of IGM curriculum to interesting student work from the NMID and GD&D programs. As the sessions go live, there will be various twitter and video streams on the Adobe website, so be sure and check it out! In addition, Professor Phelps will be running an academic discussion pod on Sunday night Oct. 4th in the Figeroa Hotel. There will be lots of eye-candy and examples of student projects, so please stop by!


Picture the Impossible: Are You Playing It Yet?

Many members of the RIT community have already begun playing http://www.picturetheimpossible.com, an ARG developed through a partnership with the RIT Lab for Social Computing and the Rochester Democrat & Chronicle with additional support from the IGM department. . That includes RIT President Bill Destler and his wife Rebecca Johnson, who participated in the scavenger hunt through the Neighborhood of the Arts last weekend. See if you can spot them in the photo gallery from the hunt!

Lots of RIT students submitted Photosynths for the Picture the Horses challenge, too—we had over 100 Photosynths submitted, most of which can be seen here.


IGM Web Presence Goes Live

We’ve been working most of the summer to put together the web presence for the department, and we’re finally up and rolling. For the design of the site, we’ve had the pleasure of working with Darkwind Media, a local firm that was founded by several former students with degrees in New Media and Game Design & Development.


IGM Programs Recognized Through Adobe Education Developer Partner Award

The programs in the IGM department and our innovative use of Adobe technologies have led to our recent recognition as an Adobe Education Developer Partner. As a part of this award, Adobe will help support our work through generous donations of software, acess to developers and beta programs to select faculty, and the use of our work as a demonstration of best practice (such as the recent case-study published about the new media team project showcase project featuring recent graduates of the NMID program, as well as Nancy Doubleday, Associate Professor of Interactive Games & Media, and Steven Kurtz, Professor of Interactive Games & Media). We also recently published a case example on IGM curriculum as an Adobe case study. In addition, Prof. Phelps, Chair of the IGM Department, was recently invited to serve as an Adobe Education Leader.


New Media Projects Reach Semi-Finals for Adobe Design Awards

Two projects, Sociable and Movosity, from the 2009 New Media Team Projects have reached the semi-finals for the Adobe Design Awards... Many congratulations to the students involved in producing this work, and to the faculty who helped make NM Team Project a success for 2009!


RIT GD&D Students Create Banjo Game

RIT students in the GD&D undergraduate and graduate programs teamed up to make a custom "banjo game" in Professor Schwartz 'Alternative Controllers Seminar'. It was a great deal of fun, and it is now featured on BoingBoing, direct from our booth at GDC 2009! You can find out more about the banjo game, and see some pictures of President Destler playing it in the GD&D Lab in this article from University News.


GDC 2009

It's that time of year again, the Game Design & Development program is gearing up for GDC 2009. This year will be a banner year with a large booth on the showfloor, several presentations, and an alumni event on Thursday, March 26th with a visit from RIT President Bill Destler! Needless to say we're looking forward to that. Also, we'll have several folks giving demos of new games all over the show, as well as several students, faculty, and staff in attendance. If you are at the conference, please stop by, we can't wait to meet you!


RIT joins Games for Learning Institute

The Games for Learning Institute (G4LI) is a first-of-its-kind, multi-disciplinary, multi-institutional gaming research alliance that will provide the fundamental scientific evidence to support games as learning tools for math and science subjects among middle school students. It is great example of how technology can play a role in changing how students learn and give teachers new tools to create dynamic and effective curriculum. The G4LI is funded by Microsoft Research. The G4LI is made up of members from a consortium of schools in the northeast region that are exploring games and their educational uses including: New York University, Columbia University, City University of New York, Dartmouth, Parsons, Polytechnic University @ NYU, RIT, and Teacher's College. Additional support is provided by Microsoft and others.

More information is available from Microsoft Research on their project page.